Adapter Design Patten in C#
The Adapter Design Pattern is a structural design pattern that allows objects with incompatible interfaces to work together. It acts as a bridge between two incompatible interfaces, making them compatible …
The Adapter Design Pattern is a structural design pattern that allows objects with incompatible interfaces to work together. It acts as a bridge between two incompatible interfaces, making them compatible …
The Bridge Design Pattern is a structural design pattern that separates an object’s abstraction from its implementation. It allows you to create a bridge between an abstraction and its implementation …
The Composite Design Pattern is a structural design pattern that lets you compose objects into tree structures to represent part-whole hierarchies. It allows clients to treat individual objects and compositions …
The Decorator Design Pattern is a structural design pattern that allows behavior to be added to an individual object, either statically or dynamically, without affecting the behavior of other objects …
The Facade Design Pattern is a structural design pattern that provides a simplified, unified interface to a set of interfaces in a subsystem. It defines a higher-level interface that makes …
The Flyweight design pattern is a structural pattern used to reduce memory usage or computational costs by sharing as much as possible with related objects. It is particularly useful when …
The Proxy design pattern is a structural design pattern that provides a surrogate or placeholder for another object to control access to it. This can be useful for various purposes, …